Lehre @ Invisible Cow

RUN-EU BIP 2026:
The Digital Mirror


Welcome to the yellow pages for The RUN-EU Erasmus-BIP
The Digital Mirror.

Here you'll find all materials to the lectures and workshops on the metaverse, avatars and virtual idols.


Into the metaverse - the lecture
Tech. intro for the workshop
Tech. preparation for the workshop
AIML preparation for the workshop

Build your idol - the workshop

Build your Idol
The workshop

Tech. Introduction


Slides for the first introduction to avatars and idols

Podcast: Introduction to the tech stack (english)
 

Podcast: Einführung in den Tech-Stack (deutsch)
 


Build Your Idol:
A Comprehensive Guide to Interactive Web-Based Avatar Development

Executive Summary

The "Build Your Idol" workshop outlines a systematic pipeline for developing a fully functional, browser-based 3D avatar application. The process transitions from creative character design to technical web implementation, culminating in an interactive "Virtual Idol" capable of movement, speech, and basic conversation.

Critical Takeaways:


1. Character Design and Digital Identity (VRoid Studio)

The initial phase focuses on defining the visual identity and technical structure of the avatar using VRoid Studio. Unlike traditional 3D modeling software like Blender, VRoid Studio is a specialized character creator that utilizes parametric, slider-based tools.

Core Objectives

Structural Components

ComponentFunction
Humanoid SkeletonProvides the bones and joints required for movement.
Facial BlendshapesStandardized expressions for joy, anger, sorrow, and fun, as well as phonemes (A/I/U/E/O) for lip-syncing.
Material SystemDefines the surface appearance and textures of the avatar.

2. The VRM Format: Interoperability and Metadata

The transition from an internal project to a usable asset occurs via the VRM export. VRM is a specialized extension of glTF 2.0 designed specifically for humanoid avatars.


3. Web Environment and Rendering (Three.js)

To display the avatar, a local browser application is developed. This environment serves as the executable runtime for the avatar.

Technical Infrastructure